SENDER
Create → Send
Turn a recipe, food memory, ingredient, or family tradition into a clue that anyone at the gathering can enjoy.
Open sender prototype →Recipe cards move through a serving-line conveyor; no dining-table layout is used.
Pass a clue.
Serve a story.
Unlock together.
Turn a recipe, food memory, ingredient, or family tradition into a clue that anyone at the gathering can enjoy.
Open sender prototype →Collect course cards, compare the clues, and build the take-home story at the end.
Open receiver prototype →